AI Insights · Timothy · January 2024
Top 5 2D Realistic Games in Venezuela Q4 2023
Discover the performance of the top 5 2D realistic games on a unified platform in Venezuela during Q4 2023, including download trends, revenue, and weekly active users.
In the fourth quarter of 2023, the top 5 2D realistic games on a unified platform in Venezuela showed varying performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each game's performance based on data from Sensor Tower.
Dominoes by Loop Games saw a notable fluctuation in downloads throughout the quarter. Starting at approximately 11.8K at the end of September, downloads peaked at 35.4K in early December before dropping to around 9.5K by the end of the month. The weekly active users mirrored this trend, starting at around 90.9K and reaching a high of 157.5K in early December, then declining to 81.9K by the end of December.
Shooting Ball from 7788's experienced a steady increase in downloads, peaking at 24.4K in the last week of November. Weekly active users also climbed, starting at 54.3K and reaching a high of 108.9K in early December, before stabilizing around 81.6K by the end of the quarter.
8 Ball Pool by Miniclip.com showed a mixed trend in downloads, peaking in the last week of October at 19.8K and then fluctuating between 7.6K and 14.4K for the rest of the quarter. The game maintained a strong base of weekly active users, starting at 157.4K and ending the quarter at 149.3K. Revenue remained relatively consistent, peaking at around $47 in the week of October 30th.
Dream League Soccer 2024 by First Touch Games Ltd. saw a significant rise in downloads, starting at 6.4K and peaking at 19.6K in early December. Weekly active users followed a similar upward trend, growing from 62K to 77.1K by early December. The game also showed a notable increase in revenue, peaking at $83 in mid-December.
Doomsday: Last Survivors by IGG.COM had a steady performance in downloads, with a notable peak of 10.3K in the last week of December. Active users grew steadily from 17.7K to 23.1K by the end of the quarter. The game's revenue peaked at $87 in the week of October 23rd and maintained consistent figures throughout the quarter.
For more detailed insights and data, visit Sensor Tower.